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Direct3d 12 download
Direct3d 12 download








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These features and APIs were added or updated for Windows 10, version 1809 (10.0 Build 17763)-also known as Windows 10 October 2018 Update. The D3D12_RESOURCE_STATES enumeration has been updated with the addition of the D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE constant. The D3D12_FEATURE enumeration has been updated with the addition of the D3D12_FEATURE_D3D12_OPTIONS6 and D3D12_FEATURE_QUERY_META_COMMAND constants. The D3D12_COMMAND_LIST_TYPE enumeration has been updated with the addition of the D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE constant. The D3D_SHADER_MODEL enumeration has been updated with the addition of the D3D_SHADER_MODEL_6_5 constant (an experimental-level feature). D3D12GraphicsCommandList5 interface, and its methods.

direct3d 12 download

Controls Device Removed Extended Data (DRED) settings.

  • ID3D12DeviceRemovedExtendedDataSettings interface, and its methods.
  • Provides runtime access to Device Removed Extended Data (DRED) data.
  • ID3D12DeviceRemovedExtendedData interface, and its methods.
  • Also see Background shader optimizations.

    direct3d 12 download

    Used to set the mode for driver background processing optimizations.

  • ID3D12Device6 interface, and its methods.
  • Defines constants that specify a shading rate tier (for variable-rate shading, or VRS).
  • D3D12_VARIABLE_SHADING_RATE_TIER enumeration.
  • Indicates the level of support that the adapter provides for metacommands.
  • D3D12_FEATURE_DATA_QUERY_META_COMMAND structure.
  • D3D12_FEATURE_DATA_D3D12_OPTIONS6 structure.
  • Defines constants that specify a version of Device Removed Extended Data (DRED). Describes the machine learning intrinsics added to HLSL Shader Model 6.4. Lets you allocate rendering performance/power at rates that vary across your rendered image. These features and APIs were added or updated for Windows 10, version 1903 (10.0 Build 18362)-also known as Windows Update.
  • Direct3D 12 on Windows 7 is now available for developers to use.
  • The D3D_SHADER_MODEL enumeration has been updated with the addition of the D3D_SHADER_MODEL_6_6 constant (an experimental-level feature).
  • The D3D12_HEAP_FLAGS enumeration has been updated with the addition of D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT and D3D12_HEAP_FLAG_CREATE_NOT_ZEROED.
  • HLSL shader model 6.5 features: Direct3D 12 Raytracing (DXR) Tier 1.1, Mesh & Amplification Shaders, and Sampler Feedback.
  • ID3D12Device8 interface, and its methods.
  • ID3D12Device7 interface, and its methods.
  • These features and APIs were added or updated for Windows 10, version 2004 (10.0 Build 19041)-also known as Windows Update.
  • ID3D12Device9 interface, and its methods.
  • This topic describes the most significant new Direct3D 12 documentation available for various releases.įor info about obtaining and installing Direct3D, see Direct3D 12 programming environment setup.










    Direct3d 12 download